Water / Wind type effectiveness in Aniimo

Lightning deal 2.56× — they are super effective against both halves.

Grass, Ice and Light deal 1.6×.

Dark are resisted twice, down to 0.39×.

Fire, Water, Earth and Wind deal 0.625×.

A dual-element defender is scored against both halves and the two multipliers are multiplied together.

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Damage taken by a Water/Wind Aniimo

What each attacking element deals to a Water/Wind defender.
Attacking elementDamageResult
Lightning 2.56× Hits both halves
Grass 1.6× Super effective
Ice 1.6× Super effective
Light 1.6× Super effective
Fire 0.625× Resisted
Water 0.625× Resisted
Earth 0.625× Resisted
Wind 0.625× Resisted
Dark 0.391× Resisted twice

Water/Wind Aniimo

See also Water and Wind on their own.

Common questions

What is a Water/Wind Aniimo weak to?

A Water/Wind Aniimo takes the most damage from Lightning, Grass, Ice and Light. Lightning hit both halves for a full 2.56x.

What does a Water/Wind Aniimo resist?

Dark are resisted twice, down to 0.39x. Fire, Water, Earth and Wind deal 0.625x.

How are dual-element multipliers calculated in Aniimo?

The attack is scored against each half of the defender and the two results are multiplied. Super effective against both halves is 1.6 x 1.6 = 2.56x; resisted by both is 0.625 x 0.625 = 0.39x.