Wisptis (Highland)

Wisptis (Highland) weaknesses and type effectiveness

No. 040 Highland Form · Lumin stage

Wisptis (Highland) is Fire/Dark type.

It takes the most damage from Water, Wind and Light (1.6×).

It resists Fire, Grass and Ice.

Its own moves cover Dark and Grass, which hits Water, Grass, Lightning, Earth and Light for 1.6×.

They polish their claws until they are red-hot, adding a fiery glow to their cuts. Flames blaze as they spin and fly through the forest, honing their skills.

HP
77
P.ATK
112
M.ATK
43
P.DEF
60
M.DEF
54
Haste
77
Total
423

Score Wisptis’s moves

Damage Wisptis (Highland) takes

What each attacking element deals to Wisptis (Highland).
Attacking elementDamageResult
Water 1.6× Super effective
Wind 1.6× Super effective
Light 1.6× Super effective
Lightning 1× Neutral
Earth 1× Neutral
Dark 1× Neutral
Fire 0.625× Resisted
Grass 0.625× Resisted
Ice 0.625× Resisted

What Wisptis (Highland) can hit

Scored from the elements its moves actually have, not from its own typing.

Every attacking move Wisptis (Highland) has, with the element that scores the matchup.
MoveElementPowerStrong against
Scythe Dance Dark 60 Grass, Lightning and Light
Forest Whirl Grass 60 Water and Earth
Dark Dash Dark 25 Grass, Lightning and Light
ATK Dark 6 Grass, Lightning and Light
The best multiplier Wisptis (Highland) can reach against each defending element, using the move elements it actually has.
DefenderBestWith
Water 1.6× Grass
Grass 1.6× Dark
Lightning 1.6× Dark
Earth 1.6× Grass
Light 1.6× Dark
Fire 1× Dark
Wind 1× Grass
Dark 1× Dark, Grass
Ice 1× Dark, Grass

Other Wisptis forms

Where to find Wisptis

Zephyrus Landbridge and Blitzwood.

Common questions

What is Wisptis (Highland) weak to in Aniimo?

Wisptis (Highland) is Fire/Dark type and takes the most damage from Water, Wind and Light (1.6×).

What does Wisptis (Highland) resist?

Wisptis (Highland) resists Fire, Grass and Ice, taking 0.625x or less from them.

What can Wisptis (Highland) hit hard?

Wisptis (Highland) has 2 move elements — Dark and Grass — which covers Water, Grass, Lightning, Earth and Light for 1.6x.