Sherro (Prismana)

Sherro (Prismana) weaknesses and type effectiveness

No. 055 Prismana Form · Nova stage

Sherro (Prismana) is Light/Water type.

It takes the most damage from Lightning and Ice (1.6×).

It resists Earth, Light, Fire and Water.

Its own moves cover Water, Light and Lightning, which hits Fire, Water, Earth, Wind and Dark for 1.6×.

Guided by Prismana, the determination to serve justice casts a golden hue on Sherros’ shell armor.

HP
100
P.ATK
121
M.ATK
50
P.DEF
75
M.DEF
75
Haste
88
Total
509

Score Sherro’s moves

Damage Sherro (Prismana) takes

What each attacking element deals to Sherro (Prismana).
Attacking elementDamageResult
Lightning 1.6× Super effective
Ice 1.6× Super effective
Grass 1× Neutral
Wind 1× Neutral
Dark 1× Neutral
Earth 0.625× Resisted
Light 0.625× Resisted
Fire 0.391× Resisted twice
Water 0.391× Resisted twice

What Sherro (Prismana) can hit

Scored from the elements its moves actually have, not from its own typing.

Every attacking move Sherro (Prismana) has, with the element that scores the matchup.
MoveElementPowerStrong against
Flowing Water Slash Water 70 Fire and Earth
Prismana Slam Light 47 Wind and Dark
Torrent Slam Water 47 Fire and Earth
Thunder Slam Lightning 47 Water and Wind
Hydro Roll Water 83 Fire and Earth
ATK Water 6 Fire and Earth
Torrent Blade Water 160 Fire and Earth
The best multiplier Sherro (Prismana) can reach against each defending element, using the move elements it actually has.
DefenderBestWith
Fire 1.6× Water
Water 1.6× Lightning
Earth 1.6× Water
Wind 1.6× Light, Lightning
Dark 1.6× Light
Grass 1× Light, Lightning
Lightning 1× Water
Ice 1× Light
Light 1× Lightning

Other Sherro forms

Common questions

What is Sherro (Prismana) weak to in Aniimo?

Sherro (Prismana) is Light/Water type and takes the most damage from Lightning and Ice (1.6×).

What does Sherro (Prismana) resist?

Sherro (Prismana) resists Earth, Light, Fire and Water, taking 0.625x or less from them.

What can Sherro (Prismana) hit hard?

Sherro (Prismana) has 3 move elements — Water, Light and Lightning — which covers Fire, Water, Earth, Wind and Dark for 1.6x.