Scorchhowl (Highland)

Scorchhowl (Highland) weaknesses and type effectiveness

No. 003 Highland Form · Nova stage

Scorchhowl (Highland) is Fire/Earth type.

It takes the most damage from Water (2.56×).

It resists Lightning, Fire and Ice.

Its own moves cover Fire, Earth and Lightning, which hits Fire, Water, Grass, Wind and Ice for 1.6×.

Their front legs are covered in lava from hitting melted rocks, allowing them to inflict more damage on opponents.

HP
95
P.ATK
119
M.ATK
52
P.DEF
80
M.DEF
75
Haste
90
Total
511

Score Scorchhowl’s moves

Damage Scorchhowl (Highland) takes

What each attacking element deals to Scorchhowl (Highland).
Attacking elementDamageResult
Water 2.56× Hits both halves
Grass 1× Neutral
Earth 1× Neutral
Wind 1× Neutral
Dark 1× Neutral
Light 1× Neutral
Lightning 0.625× Resisted
Fire 0.391× Resisted twice
Ice 0.391× Resisted twice

What Scorchhowl (Highland) can hit

Scored from the elements its moves actually have, not from its own typing.

Every attacking move Scorchhowl (Highland) has, with the element that scores the matchup.
MoveElementPowerStrong against
Fire Kick Fire 72 Grass and Ice
Pebble Kick Earth 40 Fire and Ice
Burn Breaker Fire 84 Grass and Ice
Lightning Kick Lightning 40 Water and Wind
Fire Bolt Fire 30 Grass and Ice
Falling Star Fire 170 Grass and Ice
ATK Fire 6 Grass and Ice
The best multiplier Scorchhowl (Highland) can reach against each defending element, using the move elements it actually has.
DefenderBestWith
Fire 1.6× Earth
Water 1.6× Lightning
Grass 1.6× Fire
Wind 1.6× Lightning
Ice 1.6× Fire, Earth
Lightning 1× Fire, Earth
Dark 1× Fire, Lightning
Light 1× Earth, Lightning
Earth 0.625× Fire, Earth, Lightning

Other Scorchhowl forms

Common questions

What is Scorchhowl (Highland) weak to in Aniimo?

Scorchhowl (Highland) is Fire/Earth type and takes the most damage from Water (2.56×).

What does Scorchhowl (Highland) resist?

Scorchhowl (Highland) resists Lightning, Fire and Ice, taking 0.625x or less from them.

What can Scorchhowl (Highland) hit hard?

Scorchhowl (Highland) has 3 move elements — Fire, Earth and Lightning — which covers Fire, Water, Grass, Wind and Ice for 1.6x.